ISBN: 3-540-65353-8
TITLE: Modelling and Motion Capture Techniques for Virtual Environments
AUTHOR: Magnenat-Thalmann, Nadia; Thalmann, Daniel (Eds.)
TOC:

Human Motion Analysis
Motion Analysis in Clinical Practice Using Ambulatory Accelerometry 1
K. Aminian, E. De Andres, K. Rezakhanlou, C. Fritsch, Y. Schutz, M. Depairon, P.-F. Leyvraz, and P. Robert
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments 12
J. W. Davis and A. F. Bobick
Local and Global Skeleton Fitting Techniques for Optical Motion Capture 26
M.-C. Silaghi, R. Plnkers, R. Boulic, P. Fua, and D. Thalmann
3D Part Recognition Method for Human Motion Analysis 41
C. Yniz, J. Rocha, and F. Perales
Human Motion Capture and Manipulation
Motion Capture Data Manipulation and Reuse via B-splines 55
S. Sudarsky and D. House
Motion Abstraction and Mapping with Spatial Constraints 70
R. Bindiganavale and N. I. Badler
Artificial Neural Networks for Motion Emulation in Virtual Environments 83
Y. Bellan, M. Costa, G. Ferrigno, F. Lombardi, L. Macchiarulo, A. Montuori, E. Pasero, and C. Rigotti
Synthesis of Human Motion Using Kalman Filter 100
C. Sul, S. Jung, and K. Wohn
Real-Time Hand and Head Tracking for Virtual Environments Using Infrared Beacons 113
K. Dorfmller and H. Wirth
Image and Video Manipulation
A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability 128
T. L. Kunii, Y. Saito, and M. Shiine
VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips 140
D.-Y. Chen, M. C-C. Ho, and M. Ouhyoung
The Video Yardstick 144
T. Brodsk, C. Fermller, and Y. Aloimonos
Motion Control
Real-Time Inverse Kinematics through Constrained Dynamics 159
W. Tang, M. Cavazza, D. Mountain, and R. Earnshaw
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control 171
J. J. Kuffner
Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors 187
M. Cavazza, I. Palmer, and S. Parnell
Human Body and Objects 3D Reconstruction
3D Modeling from Captured Images Using Bi-directional Ray Traversal Method 199
H. Zaima and T. Yamamoto
Face Models from Uncalibrated Video Sequences 214
P. Fua
A 3D Reconstruction System for Human Body Modeling 229
J. Gu, T. Chang, I. Mak, S. Gopalsamy, H. C. Shen, and M. M. F. Yuen
Image/Video Based Facial Animation
Bzier Volume Deformation Model for Facial Animation and Video Tracking 242
H. Tao and T.S. Huang
Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation 254
W.-S. Lee and N. Magnenat-Thalmann
Facial Animation by Synthesis of Captured and Artificial Data 268
Z. Ruttkay, P. ten Hagen, H. Noot, and M. Savenije
Author Index 273
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