ISBN: 3-540-67707-0
TITLE: Virtual Worlds
AUTHOR: Heudin, Jean-Claude (Ed.)
TOC:

Invited Paper
Conferences and Trade Shows in Inhabited Virtual Worlds: A Case Study of Avatars98 & 99 1
B. Damer, S. Gold, J. de Bruin, and D.-J. de Bruin
Virtual Worlds Communities and Applications
HutchWorld: Lessons Learned - A Collaborative Project: Fred Hutchinson Cancer Research Center & Microsoft Research 12
L. Cheng, L. Stone, S. Farnham, A.M. Clark, and M. Zaner
Organisation and Visualisation of Tacit Knowledge in Virtual Communities 24
K. Bruynseels and J. Vos
Integration of Simulation Tools in On-Line Virtual Worlds 32
S. Sikora, D. Steinberg, and C. Lattaud
Towards Digital Creatures in Real-Time 3D Games 44
A. Buendia and J.-C. Heudin
Virtual Worlds Technologies and Tools
A Framework to Dynamically Manage Distributed Virtual Environments 54
Y. Fabre, G. Pitel, L. Soubrevilla, E. Marchand, T. Graud, and A. Demaille
Using GASP for Collaborative Interaction within 3D Virtual Worlds 65
T. Duval and D. Margery
Generic 3D Ball Animation Model for Networked Interactive VR Environments 77
H. Noser, C. Stern, P. Stucki, and D. Thalmann
An Overview on Virtual Sets 91
A.L.P. Albuquerque, J. Gomes, and L. Velho
Invited Paper
Creating Emotive Responsive Characters Within Virtual Worlds 99
K. Perlin
Virtual Humans and Avatars
Avatar Physics and Genetics 107
J. Ventrella
Virtual Living Beings 119
M. Bret
A Sound Propagation Model for Interagents Communication 135
J.-S. Monzani and D. Thalmann
Communication and Interaction with Learning Agents in Virtual Soccer 147
C. Sanza, C. Panatier, and Y. Duthen
3D Clothes Modeling from Photo Cloned Human Body 159
T. Furukawa, J. Gu, W.S. Lee, and N. Magnenat-Thalmann
Art and Virtual Worlds
Toward Alive Art 171
L. Pagliarini, C. Locardi, and V. Vucic
In Search of Vital Presence  Evolving Virtual Musics 185
R. Berry
Birth of a New World Order: IceBorg 192
A. Best
A 'Virtual Worlds' Theatre of Memory (Scheme for a Contemporary Museum) 205
B.U. Mendoza, R. Ramirez, N. Cruz, M.G. Forero, and P. Cervantes
Artificial Life and Complex Systems
The World of Framsticks: Simulation, Evolution, Interaction 214
M. Komosinski
A 3-D Biomechanical Model of the Salamander 225
A.J. Ijspeert
Virtual COTONS(r), the Firstborn of the Next Generation of Simulation Model 235
E. Jallas, P. Martin, R. Sequeira, S. Turner, M. Cretenet, and E. Grardeaux
Basins of Attraction and the Density Classification Problem for Cellular Automata 245
T. Bossomaier, L. Sibley-Punnett, and T. Cranny
Virtual Reality and Interfaces
Text-to-Audiovisual Speech Synthesizer 256
U.K. Goyal, A. Kapoor, and P. Kalra 
Virtual Environments for Visually Impaired 270
S.K. Semwal and D.L. Evans-Kamp
VR American Football Simulator with Cylindrical Screen 286
M. Doi, T. Takai, and K. Chihara
Augmented Reality Based Input Interface for Wearable Computers 294
H. Sasaki, T. Kuroda, Y. Manabe, and K. Chihara
Multi Screen Environment with a Motion Base 303
H. Takeda, S. Kiyohara, K. Chihara, H. Kawase, Y. Matsuda, and M. Yamasaki
Author Index 313
END
