LETTERS PATTERN NUMBER/NAME A #48: Academic To Industrial Project Link (LINK) Pattern #41: Assigning and Grading (short) Team Projects Pattern #31: Audio Object Analogies Pattern B #25: BASE-and-Supplementary-Languages in Lectures (BSLL) Pattern #46: Big Picture on a Small Scale (BPSS) Pattern #4: Brainstorming Pattern C #38: Class Concept Map Pattern #24: Client-Server-Negotiation (CSN) Pattern #37: Computer Ad Face-off Pattern #45: Concept, Glossary, Problem, Analyze, Discuss, Design (CoG-PADD) Pattern #1: Concrete to Abstraction D #13: Design-Do-Redo-Redo (DDRR) Pattern #0: DIRR #18: Discussion-Activity-Review-Lab-Review Pattern E #34: Early Bird Pattern #26: Educational Paradigm Factory Pattern #27: ETHOS #11: Explore-Present-Interact-Critique (EPIC) Pattern F #30: Fixer Upper Pattern G #19: Gagne'-Ausbel Pattern of Lecture (GAP) Pattern #55: Grade It Again Sam Pattern #39: Group Card Sorting Pattern I #54: Icky Poo #20: Identity Pattern #7: Incremental Role Play #42: In-Line Exercises (ILE) Pattern L #8: Lab-Discussion-Lecture-Lab (LDLL) Pattern #53: Larger than Life Pattern #50: Lay of the Land Pattern #9: Lecture-Activity-Student Presentation-Discussion (LASD) Pattern #3: Lecture-Examples-Activity-Student Presentation-Evaluation M #21: Mission Impossible Pattern #33: Mistake Pattern #23: Model and Implement Pattern #43: Model Transformation (MT) Pattern P #14: Peer Review and Corrective Maintenance (PRCM) Pattern #16: Physical Analogy Pattern #15: Preparation, Industrial Presentation and Roundtable (PIPR) Pattern #49: Project Reuse Pattern (Reuse) Pattern #10: Programming in the Tiny, Small, Large (TSL) Pattern R #2: Reading, Critique, Lecture, Activity, Presentation with discussion RCLAP Pattern #44: Responsibility Driven Class Development Pattern #5: Role Playing Pattern #6: Round Robin Pattern S #47: Simple and Complete Patterns Step by Step #22: Simulation Game Workshop Pattern #51: Sneak preview #32: Spiral Pattern T #40: Team Teaching Pattern #52: Test Tube #17: The Three Bears Pattern #36: Tool Box #35: Toy Box U #29: Using Design Patterns (framework) #28: Using Design Patterns (fundamentals) W #12: "What did you eat for breakfast?" Pattern