#if !defined(AFX_BOUNDARY_H__8891E5C6_11FE_11D3_AAFF_B36992AED735__INCLUDED_)
#define AFX_BOUNDARY_H__8891E5C6_11FE_11D3_AAFF_B36992AED735__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Boundary.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CBoundary
#include "bounflow.h"
#include "bounconc.h"

class CBoundary : public CPropertySheet
{
	DECLARE_DYNAMIC(CBoundary)

// Construction
public:
	CBoundary(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
	CBoundary(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);

// Attributes
public:
	CBounFlow flowpg;
	CBounConc concpg;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBoundary)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CBoundary();

	// Generated message map functions
protected:
	//{{AFX_MSG(CBoundary)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BOUNDARY_H__8891E5C6_11FE_11D3_AAFF_B36992AED735__INCLUDED_)
