#if !defined(AFX_BOUNFLOW_H__8891E5C4_11FE_11D3_AAFF_B36992AED735__INCLUDED_)
#define AFX_BOUNFLOW_H__8891E5C4_11FE_11D3_AAFF_B36992AED735__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BounFlow.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CBounFlow dialog

class CBounFlow : public CPropertyPage
{
	DECLARE_DYNCREATE(CBounFlow)

// Construction
public:
	CBounFlow();
	~CBounFlow();

// Dialog Data
	//{{AFX_DATA(CBounFlow)
	enum { IDD = IDD_BOUN_FLOW };
	float	m_valow;
	float	m_valup;
	int		m_kindlow;
	int		m_kindup;
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(CBounFlow)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(CBounFlow)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BOUNFLOW_H__8891E5C4_11FE_11D3_AAFF_B36992AED735__INCLUDED_)
