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| Network | Ethernet |  |
In order to exclude, that the sender considers the message completed, while a collision can still occur, the message is replenished on a length, that guarantees, that all other computers know that the bus is busy. This technology is called padding.
Reminder: the collision problem in a Bus-topology
After we have introduced the basic principles of Ethernet, you can go for the interactive simulation of the Ethernet-Protocol, with which you can simulate any scenario.