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Select Closed Polygons

This project is designed to be a super class or workshop of another project that needs the user to choose a closed polygon.

There are three different types of polygon deformation implemented:

Global: Click and drag a vertex to define it's new location. All other vertices are moved following a discrete tractrix.
Local: Click and drag a vertex to define it's new location. Just the two adjacent vertices are effected by this deformation but the possible vertex positions are limited.
Mirror: Click on the vertex that shall be mirrored. The new vertex position is on the other side of the connecting line of the adjacent vertices.
 

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