Play the classic "game of life" on a torus or an arbitrary
surface by marking elements, choosing influence area "Corona" and
operating rule "Life". As an example configuration, the a checkbox
allows to mark a glider on the surface with just a single mouse-click. The
glide moves diagonally over the surface.
The cellular automata is available for any surface via menu Method->
Modeling-> Cellular Automata.
Use initial pick to mark or unmark cells, i.e. keep letter 'i'
pressed and pick an element.
Operating rule "Life"
Marked cells remain marked, if three or four
influence-cells are marked, unmarked cells get marked, if three
influence-cells are marked.
Operating rule "Majority"
Every cell gets the same color as the majority of
influence-cells.
Influence area "Neighbour"
All neighbour cells and center cell belong to the
influence area of the center cell.
Influence area "Corona"
All cells with common vertices to center cell and center
cell belong to the influence area of the center cell.
In every step, the operating rule is evaluated for every cell (using the
values of the neighbour cells from the previous step). After evaluation all
cells get a new value.