Navigating the Camera, and Viewer Modes
Rotate geometry by moving mouse inside viewer window and drag while left
mouse button is pressed. Usually, rotation is the default mode in the viewer.
Press right mouse button to select major interaction mode from popup menu,
or use keyboard keys to temporarily switch between different modes (just keep
a button pressed to switch mode temporarily):
Transformation
| o |
Rotate surface (initial mode for perspective
camera) similar to a space ball. Orbit
mode. |
| s |
Scale
surface, drag in vertical direction |
| t |
Translate
surface in xy-plane (initial mode for orthogonal
cameras) |
| z |
Translate
surface in z-direction |
| c |
Center
camera on object (object is centered and not scaled). |
| f |
Focus
camera on object (object is centered and scaled). |
| x |
Drag a rectangle
to be eXpanded to fill display. Or
pick a new center without expanding. |
| r |
Reset
camera and viewer, geometry returns to default position |
| Left Mouse |
Depending on the mode, drag, pick and
select the geometry in the viewer |
| Right Mouse |
Show popup menu to select major modes
and others actions. |
Auto-Rotation
| q |
Stop animation in viewer. |
| w |
Start animation of last action in
viewer (rotate, translate, scale). |
Modeling
| a |
Add
additional vertex to geometry |
| i |
Initial
pick, e.g. used drag initial points on surfaces. |
| m |
Drag a rectangle
to Mark all enclosed vertices. |
| p |
Pick a
vertex and drag it. To see picked vertex enable display of
vertices in menu Inspector->Object->Material of
control panel,
picked vertices are magenta). |
| u |
Drag a rectangle
to Unmark all enclosed vertices. |
Selecting
| Shift-a |
Toggle display of edge aura around edge. |
| Shift-b |
Toggle display of bounding box around current geometry. |
| Shift-c |
Toggle display of center of geometry (pending). |
| Shift-d |
Toggle display of depthcue fading of far away items. |
| Shift-f |
Toggle display of small coordinate frame. |
| Shift-g |
Toggle display of xy-grid. |
| Shift-h |
Toggle display of information at mouse tip. |
| Shift-i |
Toggle display of background image. |
| Shift-l |
Toggle display of border around display. |
| Shift-m |
Toggle magnet mode of vertices, i.e. highlight if nearby vertices. |
| Shift-p |
Toggle usage of painters algorithm. |
| Shift-r |
Toggle display of copyright information. |
| Shift-t |
Toggle tag mode to move all marked vertices. |
| Shift-x |
Toggle display of coordinate axes. |
| Shift-y |
Toggle fast z-buffer mode. |
| Shift-z |
Toggle z-buffer mode. |
Selecting
| Ctrl-left mouse |
Pick geometry with left mouse while
holding control key to select geometry in display. |
Deleting
| Del-left mouse |
Pick geometry with left mouse while
holding control key to delete geometry from display. |
Panels
| Ctrl-s or F1 |
Show
control window to modify e.g. material and display settings |
| F2 |
Close control window |
| Ctrl-a or F4 |
Show Animation
panel to steer animations |
| Ctrl-i |
Show Info
panel of current geometry |
| Ctrl-m |
Show Material
panel of current geometry |
| Ctrl-d or F3 |
Show console window with Debug information |
| Ctrl-p |
Show info panel of current Project |
| Ctrl-c |
Show info panel of Camera |
| Ctrl-t |
Show Texture panel of geometry if available |
| Ctrl-v |
Info panel of Viewer |
|
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Apply Methods to Geometry via Method Menu
Menu Shortcuts
| Ctrl-o |
Open file import dialog (application only). |
Emergency Exit of JavaView (application only)
| Ctrl-Shift-x |
Exit JavaView immediately, no exit box. |
To modify appearance of the geometry press F1 or Ctrl-s to show the
control window and select the material panel. Be sure to have the mouse focus
inside the viewer, otherwise Windows help might appear. To hide the control
window press F2.
Go to applet Viewer Demo to test/exercise the navigation of the
camera.
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