# Objects

This Chapter documents the objects available to you within the software. Seven of the objects - the Loop Pad, the Switch, the Graphical Input Device, the Knob Input Device, the List Input Device, the Slider Input Device, and the Status Indicator - are available only on the Interface level. The Sector Frame object is available only on the Map/Model level. The remaining six objects - the Button, the Graph Pad, the Table Pad, the Numeric Display, the Text Block, and the Graphics Frame - are accessible on both the Interface layer and the Map/Model layer.

The Chapter systematically describes the use of each object. Below, you'll find a high-level directory to the Chapter. Click on the icon for an object, or on its name, to be taken directly to its associated documentation.

Figure 6-1 An Overview of Objects