In addition to its surface-level controls, the Sector Frame provides controls and options within its dialog. To enter the dialog, double-click along the border, or within the header. Or, select the Sector Frame and choose Open Selection from the Model menu. Figure 6-42 shows what you'll find.
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Figure 6-42 |
As Figure 6-42 shows, the Sector Frame dialog provides a field for the Sector Name, a Comments box, Border Style options, Controls for assigning movies and for importing pictures, and a set of Check Box options. Right now, we'll look at each item in the dialog, except for the assign and import controls. Importing pictures and movies is discussed at the end of this chapter.
Sector Name: Within the dialog you have a field in which you can
edit the name of the sector. The results of your editing will be reflected
on the header of the Sector Frame, as well as in the corresponding Process
Frame on the Interface level if the "Link High-Level Map to Model"
option is checked (see Chapter 3 for details).
Comments Box: The large, auto-scrolling Comments box is a place
for you to record any thoughts, assumptions, or notes that you wish to
retain regarding the Sector.
Border Style: The software provides you with several border style
options for the Sector Frame. Choose the style that you desire by clicking
on the appropriate radio button.
Check Box Options: Running down the right side of the dialog is
a diverse set of options. "Show Header," if unchecked, will
cause the header to be hidden. "Make Opaque" and "Lock
to Structure" offer backup options to the associated functionality
located in the Sector header. Having backup becomes important when you
elect not to have the header showing. "Size to Frame" will cause
a picture (or movie) to re-size itself to fit to the border of the frame.
This means that when you re-size the frame, the picture will re-size correspondingly.
"Do Visual Effect" will cause a picture to undergo an "iris
open" when shifting from the opaque to the transparent state, and
an "iris close" when moving from transparent to opaque. This
is as opposed to the picture simply disappearing (zap!) and re-appearing
(plink!).