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An Overview of Help
1 - Introduction
Part 1 - Basic Operations
2 - Controls
3 - Menus
4 - Building Blocks
5 - Tools
6 - Objects
Introduction
Loop Pad
Button
Switch
Graphical Input Device
Knob
List Input Device
Slider
Sector Frame
Graph Pad
Table Pad
Status Indicator
Numeric Display
Text Block
Graphics Frame
The Graphics Frame
Appendix - Graphic File Formats
Part 2 - Deeper Details
7 - Builtins
8 - Importing & Exporting Data
9 - Sub-Models
10 - Cycle-Time
11 - Arrays
Part 3 - Technical Appendices
12 - DT: What, Why, & Wherefore
13 - Simulation Algorithms
14 - Implicit Stock/Flow Rules of Grammar
15 - Tips, Tricks and Troubleshooting
Credits and Acknowledgements
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