An Overview of Help
1 - Introduction
Part 1 - Basic Operations
2 - Controls
3 - Menus
4 - Building Blocks
5 - Tools
6 - Objects
    Introduction
    Loop Pad
    Button
    Switch
    Graphical Input Device
    Knob
    List Input Device
    Slider
    Sector Frame
       Introduction
       Creating, Naming, Moving and Resizing Sectors
       Operating Sector Frame Controls
       Sector Frame Dialog Options
       Importing Pictures into Sector Frames
       Importing QuickTime Movies into Sector Frames
    Graph Pad
    Table Pad
    Status Indicator
    Numeric Display
    Text Block
    Graphics Frame
    Appendix - Graphic File Formats
Part 2 - Deeper Details
7 - Builtins
8 - Importing & Exporting Data
9 - Sub-Models
10 - Cycle-Time
11 - Arrays
Part 3 - Technical Appendices
12 - DT: What, Why, & Wherefore
13 - Simulation Algorithms
14 - Implicit Stock/Flow Rules of Grammar
15 - Tips, Tricks and Troubleshooting
Credits and Acknowledgements