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Texture-Based Pattern Recognition Algorithms for the RoboCup ChallengeBo Li and Huosheng Hu Department of Computer Science, University of Essex, Wivenhoe Park, Colchester CO4 3SQ, United Kingdombli@essex.ac.uk hhu@essex.ac.uk Abstract. Since texture is a fundamental character of images, it plays an important role in visual perception, image understanding and scene interpretation. This paper presents a texture-based pattern recognition scheme for Sony robots in the RoboCup domain. Spatial frequency domain algorithms are adopted and tested on a PC while simple colour segmentation and blob-based recognition are implemented on real robots. The experimental results show that the algorithms can achieve good recognition results in the RoboCup Pattern Recognition challenge. LNAI 3020, p. 611 ff. lncs@springer.de
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