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# Cityblock2D.h

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    00001
    00029 #ifndef Cityblock2D_h
    00030 #define Cityblock2D_h
    00031
    00032 #include "DistanceTransform.h"
    00033 //----------------------------------------------------------------------
    00035 class Cityblock2D : public DistanceTransform {
    00036
    00037 public:
    00038     Cityblock2D ( const int xSize, const int ySize, const bool unload=true )
    00039         : DistanceTransform(xSize, ySize, unload)
    00040     {
    00041     }
    00042
    00043     void doTransform ( const unsigned char* const I ) {
    00044         doTransform(I, true);
    00045     }
    00046
    00047     void doTransform ( const unsigned char* const I,
    00048                        const bool halfIsZero );
    00049
    00050 };
    00051
    00052 #endif
    00053 //----------------------------------------------------------------------
    00054