Cityblock2D.h

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00001 
00029 #ifndef Cityblock2D_h
00030 #define Cityblock2D_h
00031 
00032 #include "DistanceTransform.h"
00033 //----------------------------------------------------------------------
00035 class Cityblock2D : public DistanceTransform {
00036 
00037 public:
00038     Cityblock2D ( const int xSize, const int ySize, const bool unload=true )
00039         : DistanceTransform(xSize, ySize, unload)
00040     {
00041     }
00042 
00043     void doTransform ( const unsigned char* const I ) {
00044         doTransform(I, true);
00045     }
00046 
00047     void doTransform ( const unsigned char* const I,
00048                        const bool halfIsZero );
00049 
00050 };
00051 
00052 #endif
00053 //----------------------------------------------------------------------
00054 

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