DeadReckoning_3x3.h

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00001 
00029 #ifndef DeadReckoning_3x3_h
00030 #define DeadReckoning_3x3_h
00031 
00032 #include "DeadReckoning.h"
00033 //----------------------------------------------------------------------
00035 class DeadReckoning_3x3 : public DeadReckoning {
00036 
00037 public:
00038     DeadReckoning_3x3 ( const int xSize, const int ySize,
00039                         const bool unload=true )
00040         : DeadReckoning(xSize, ySize, unload)
00041     {
00042     }
00043 
00044     void doTransform ( const unsigned char* const I );
00045     void doTransform ( const unsigned char* const I, const double dx,
00046                        const double dy, const bool halfIsZero );
00047 };
00048 
00049 #endif
00050 //----------------------------------------------------------------------
00051 

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