| borderCheck(const unsigned char *const I) (defined in DistanceTransform) | DistanceTransform | [protected, virtual] |
| Chamfer2D_3x3(const int xSize, const int ySize, const bool unload=true) (defined in Chamfer2D_3x3) | Chamfer2D_3x3 | |
| check(T *d, const int center, const int X, const int Y, const T Delta) (defined in DistanceTransform) | DistanceTransform | [protected] |
| check2(T *d, const int center, const int X, const int Y, const T Delta) (defined in Chamfer2D_3x3) | Chamfer2D_3x3 | |
| cleanUp() (defined in DistanceTransform) | DistanceTransform | [protected] |
| dD | DistanceTransform | [protected] |
| DistanceTransform(const int xSize, const int ySize, const bool unload=true) | DistanceTransform | |
| doTransform(const unsigned char *const I) | Chamfer2D_3x3 | [virtual] |
| doTransform(const unsigned char *const I, const int dx, const int dy, const int dxy, const bool halfIsZero) | Chamfer2D_3x3 | |
| finish(const unsigned char *const I, double *d) | DistanceTransform | [protected] |
| finish(const unsigned char *const I, int *d, const int dx, const int dy) | DistanceTransform | [protected] |
| FloatInfinity | DistanceTransform | [static] |
| getD(const int x, const int y) const | DistanceTransform | |
| getP(const int x, const int y, int &px, int &py) const | DistanceTransform | [virtual] |
| iD | DistanceTransform | [protected] |
| initImmediate(const unsigned char *const I, T *d, const T halfDx=0, const T halfDy=0) | DistanceTransform | [protected] |
| IntInfinity | DistanceTransform | [static] |
| iterateTransform(const unsigned char *const I) | Chamfer2D_3x3 | |
| iterateTransform(const unsigned char *const I, const int dx, const int dy, const int dxy, const bool halfIsZero) | Chamfer2D_3x3 | |
| sub(const int x, const int y) const | DistanceTransform | [protected] |
| xSize | DistanceTransform | [protected] |
| ySize | DistanceTransform | [protected] |
| ~DistanceTransform() (defined in DistanceTransform) | DistanceTransform | [virtual] |