Scenes using shader
point_light
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Click on the chapter title to see all the scenes in that chapter. Click on a filename to display or download that scene file.
Chapter 10: The color of edges
contours_12.mi
contours_13.mi
contours_14.mi
Chapter 11: Lights
lights_1.mi
lights_2.mi
Chapter 14: Reflection
reflection_1.mi
reflection_2.mi
reflection_3.mi
reflection_4.mi
reflection_5.mi
reflection_6.mi
reflection_7.mi
reflection_8.mi
reflection_9.mi
reflection_10.mi
reflection_11.mi
Chapter 15: Refraction
refraction_1.mi
refraction_2.mi
refraction_3.mi
refraction_4.mi
refraction_5.mi
refraction_6.mi
refraction_7.mi
refraction_8.mi
refraction_9A.mi
refraction_9.mi
refraction_10A.mi
refraction_10.mi
refraction_11.mi
Chapter 17: Modifying surface geometry
lambert_square.mi
displace_7.mi
Chapter 18: Modifying surface orientation
lambert_square.mi
Chapter 19: Creating geometric objects
geometry_2.mi
Chapter 21: The environment of the scene
environment_1.mi
environment_2.mi
19 April 2008 21:57:33