Chapter 25: Rendering image components

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Included object files: spiral_objects.zip

buffer_1.jpg
buffer_1.mi
phong
point_light_shadow
 
buffer_2.jpg
buffer_2.mi
phong
point_light_shadow
phong_framebuffer
 
buffer_2_specular.jpg
buffer_2.mi
phong
point_light_shadow
phong_framebuffer
 
buffer_2_diffuse.jpg
buffer_2.mi
phong
point_light_shadow
phong_framebuffer
 
buffer_3.jpg
buffer_3.mi
phong
point_light_shadow
shadowpass
 
buffer_3_shadows.jpg
buffer_3.mi
phong
point_light_shadow
shadowpass
 
buffer_3_without_shadows.jpg
buffer_3.mi
phong
point_light_shadow
shadowpass
 
buffer_4.jpg
buffer_4.mi
phong
point_light_shadow
add_colors
framebuffer_put
 
buffer_4_specular.jpg
buffer_4.mi
phong
point_light_shadow
add_colors
framebuffer_put
 
buffer_4_diffuse.jpg
buffer_4.mi
phong
point_light_shadow
add_colors
framebuffer_put
 
buffer_5.jpg
buffer_5.mi
one_color
phong
spotlight
average_radiance
add_colors
framebuffer_put
store_diffuse_photon
op_mul_cc
 
buffer_5_indirect.jpg
buffer_5.mi
one_color
phong
spotlight
average_radiance
add_colors
framebuffer_put
store_diffuse_photon
op_mul_cc
 
buffer_5_specular.jpg
buffer_5.mi
one_color
phong
spotlight
average_radiance
add_colors
framebuffer_put
store_diffuse_photon
op_mul_cc
 
buffer_5_diffuse.jpg
buffer_5.mi
one_color
phong
spotlight
average_radiance
add_colors
framebuffer_put
store_diffuse_photon
op_mul_cc
 
22 April 2008 22:45:20