Classes | |
| struct | mi::shader::Framebuffer |
| Framebuffer class. More... | |
| class | mi::shader::Access_fb |
| Smart pointer to access Framebuffer class, no editing. More... | |
| class | mi::shader::Edit_fb |
| Smart pointer to access Framebuffer class for editing. More... | |
| struct | mi::shader::Interface |
| Top level C++ mental ray interface extensions. More... | |
| struct | mi::shader::Options |
| Access to string options. More... | |
| class | mi::shader::LightIterator |
| Iterate over shader or instance light lists. More... | |
| class | mi::shader::LightList |
| Light lists, used internally by LightIterator. More... | |
The mental ray C++ interface is completely contained in the shader namespace.
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