Scene files

All the scene files for Writing mental ray shaders may be downloaded from the links below, organized by chapter. You can also download the entire set of scene files and the other files they reference (textures, objects, particle datasets, and voxel datasets) through the “Downloading examples from the book” page.

The zip-compressed file contains within it other zip files; the fully uncompressed set of files is quite large (due primarily to the voxel data files from Chapter 23). The filenames of the compressed files all end with a .zip extension.

You can also download individual scenes from the links below. The additional files referenced by the scenes are listed at the beginning of each chapter. Several of the files (the textures, for example) are used throughout the book, but they are listed for each chapter in which they are used for reference.

Part 1: Structure

Part 2: Color

Part 3: Light

Part 4: Shape

Part 5: Space

Part 6: Image

22 April 2008 22:45:33