Bibliography

The following bibliographical entries are duplicated from Writing mental ray shaders, but also include a link for the source of each article or book. Some books (Pharr and Humphrey’s Physically Based Rendering, for example) are supplemented by websites from which software and additional information may be acquired. Many of the original research articles in the field of computer graphics (like Bui Tuong Phong’s lighting model paper from 1975) are available through the ACM Digital Library Portal.

Blinn 77
Blinn, J. F. 1977. Models of light reflection for computer synthesized pictures. In Proceedings of the 4th Annual Conference on Computer Graphics and Interactive Techniques (San Jose, California, July 20 - 22, 1977). SIGGRAPH ’77. ACM Press, New York, NY, 192-198.
Cook 81
Cook, R. L. and Torrance, K. E. 1981. A reflectance model for computer graphics. In Proceedings of the 8th Annual Conference on Computer Graphics and Interactive Techniques (Dallas, Texas, United States, August 03 - 07, 1981). SIGGRAPH ’81. ACM Press, New York, NY, 307-316.
Driemeyer 05a
T. Driemeyer, Rendering with mental ray, 3rd. Springer, Wien New York, 2005 (mental ray handbooks, vol. 1).
Driemeyer 05b
T. Dreimeyer, R. Herken (eds.), Programming mental ray, 3rd edn. Springer, Wien New York, 2005 (mental ray handbooks, vol 2).
Jensen 98
Jensen, H. W. and Christensen, P. H. 1998. Efficient simulation of light transport in scences with participating media using photon maps. In Proceedings of the 25th Annual Conference on Computer Graphics and Interactive Techniques SIGGRAPH ’98. ACM Press, New York, NY, 311-320.
Jensen 01
Jensen, Henrik Wann, Realistic Image Synthesis Using Photon Mapping. AK Peters, 2001.
Marschner 03
Marschner, S. R., Jensen, H. W., Cammarano, M., Worley, S., and Hanrahan, P. 2003. Light scattering from human hair fibers. ACM Trans. Graph. 22, 3 (Jul. 2003), 780-791.
Perlin 85
Perlin, K. 1985. An image synthesizer. In Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques SIGGRAPH ’85. ACM Press, New York, NY, 287-296.
Perlin 02
Perlin, K. 2002. Improving noise. In Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques (San Antonio, Texas, July 23 - 26, 2002). SIGGRAPH ’02. ACM Press, New York, NY, 681-682.
Pharr 04
Pharr, Matt and Greg Humphreys, Physically Based Rendering: From Theory to Implementation. Morgan Kaufman Publishers, San Francisco, 2004.
Phong 75
Phong, B. T. 1975. Illumination for computer generated pictures. Commun. ACM 18, 6 (Jun. 1975), 311-317.
Shirley 03
Shirley, Peter, and R. Keith Morley, Realistic Ray Tracing, 2nd edn. A K Peters, Ltd., Natick, Massachusetts, 2003.
Torrance 67
Torrance, K. E. and Sparrow, E. M. Theory for off-specular reflection from roughened surfaces. J. Opt. Soc. Am. 57, 9 (Sep 1967) 1105-1114.
Vince 05
Vince, John, Geometry for Computer Graphics: Formulae, Examples and Proofs. Springer-Verlag, London, 2005.
Ward 92
Ward, G. J. 1992. Measuring and modeling anisotropic reflection. In Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques J. J. Thomas, Ed. SIGGRAPH ’92. ACM Press, New York, NY, 265-272.
Winston 94a
Winston, Patrick Henry, On to C, 1st ed. Addison Wesley, 1994.
Winston 94b
Winston, Patrick Henry, On to C++, 2nd ed. Addison Wesley, 1994.
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