Scenes using shader lambert

Click on the chapter title to see all the scenes in that chapter. Click on a filename to display or download that scene file.

Chapter 4: Shaders in the scene

Chapter 10: The color of edges

Chapter 11: Lights

Chapter 12: Light on a surface

Chapter 13: Shadows

Chapter 14: Reflection

Chapter 15: Refraction

Chapter 16: Light from other surfaces

Chapter 17: Modifying surface geometry

Chapter 18: Modifying surface orientation

Chapter 19: Creating geometric objects

Chapter 20: Modeling hair

Chapter 21: The environment of the scene

Chapter 22: A visible atmosphere

Chapter 23: Volumetric effects

Chapter 26: Modifying the final image

19 April 2008 21:57:11